Design for Failure, Not Just Success.
Error messages, timeouts, bugs — plan for what could go wrong. UX = experience under pressure. Framework: Resilient UX Design #FailSafeUX #UserExperience #Tech
Read moreError messages, timeouts, bugs — plan for what could go wrong. UX = experience under pressure. Framework: Resilient UX Design #FailSafeUX #UserExperience #Tech
Read moreAdding buttons isn’t design. Understanding pain points is. Use Empathy Maps early. #ProblemSolving #UXStrategy #DesignThinking
Read moreThe smallest animations, clicks, and feedback loops define the user’s feeling. From “Microinteractions” by Dan Saffer #UXDetails #DesignMatters #Interactions
Read moreMobile-first means thinking simplicity first. Prioritize what matters most. Tool: Content Priority Guide #MobileUX #ResponsiveDesign #Simplicity
Read moreAI tools enhance creativity — they don’t replace it. You prompt, guide, and make sense of what they produce. Learn prompt craft, not just tool use. #AIDesign #PromptEngineering #HumanCentered
Read more“Design is not just what it looks like. Design is how it works.” — Steve Jobs Beautiful doesn’t always mean usable. The best interfaces are invisible: – Clear – Fast – Focused on the user’s task ️ Tool to try: UX Honeycomb by Peter Morville Focus on: Useful • Usable • Desirable • Accessible • […]
Read moreIf your product excludes people, it’s not finished. Accessibility is design. Use WCAG standards and test with real users. From “Inclusive Design Patterns” – Heydon Pickering #Accessibility #InclusiveDesign #UX
Read moreYou don’t need to reinvent buttons. Use design systems to free your mind for real problems. Framework: Atomic Design – Brad Frost #DesignSystems #Efficiency #UXUI
Read moreThe best tech feels simple. If users notice the interface, something’s wrong. Rule: Clarity over cleverness. #Minimalism #UXDesign #Simplicity
Read moreIf your design manipulates users, you will lose them. Design for honesty, not trickery. Refer to darkpatterns.org for examples #EthicalDesign #Trust #UX
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